stolen from another forum [ QUOTE ] First off I wanted to post what REALLY is going on in this city. Please don't get this thread locked people. The news stations are only showing a minuscule of reality. This post may offend some people but I will post what I saw, like it or not it is REALITY. . . . . . Well last night I…
Since 2021 I started doing #3dmodels #medieval #props for an #ARGame #FaesAr on 9/17 is going to launch the Kickstarter check it out kickstarter.com/projects/faesar https://www.faes.ar/ #3d #3dart #gameart #maya #zbrush #substancepainter #marmoset #unity #lowpoly #videogame #games #rpg #freelancer #roleplaying #games…
Little progress made however the vents are finally added in. I will start texturing now :) and start learning about colour schemes and give a shot at lighting in unreal. below current progress I still do feel the building structure needs to be slightly more interesting so i was thinking of adding in pillars and trims for…
Thanks very much for the help, Chimp! I started the roof tiles from black and painted them from dark to light. Now you've said about the contrast, it's totally obvious i started too dark! I think maybe in future starting the whole thing with a base colour and base value which is either it's darkest or mid tone and then…
Small update here, and more often than not where things start to take a turn for the worst! Just starting to do some of the hard surface stuff, which is a huge weakness of mine. After trying to put this chest plate on him, it made me think that his proportions are totally off and look nothing like the concept/bad. Let me…
As suggested above, start by completely reducing the number of edges you have to start with. You have plenty that aren't defining the shape, or aren't that much. If you are using ye' olde' method of blocking it out with a plane and extruding from there, it's going to save you an immense amount of headaches starting with a…
I think I’m done with the normal map and the ambient occlusion map now. I added some alpha faces for the spokes, which was the simplest geometry I could create for them. I have started dividing the maps into different areas for different types of materials, like green metal and brushed steel. Next is some color and then…
Thanks man, yeah I've messed around with some of the 3D Clouds in cry but every time I start copying them around to build up the atmosphere things start tweaking out. Any time I add more than 1 cloud entity they start flickering on and off. Also if I make them too large the sky turns black briefly as I fly closer to the…
I struggle with this a lot myself, as other artists do as well. Maybe stepping back and instead of doing a full Character/Environment just do part of it. For example (Character: do a bust or accessory and for an Environment: do a prop or just part of it) from start to finish and gradually start doing more. Maybe is a…
I've added some more details to the first concept. I went ahead and started on a second inhibitor concept as well. This one will be a rock/crystal joystick. I started to block out some geometry for the second concept in Maya. I also set up the camera and made sure that was good to go so I could make my concepts more…