No, the mask was not hand-edited in Photoshop. It was only edited in DynaMask. It is the same problem depicted here: http://polycount.com/discussion/168349/answered-quixel-ddo-2-1-5-dynamask-problem#latest http://polycount.com/discussion/comment/2437181/#Comment_2437181
Thanks for detailed feedback, Darren, glad to hear you. It's really helps me and I'll try to fix that. jose.fuentes, I use this https://assetstore.unity.com/packages/tools/instant-screenshot-24122 for making screenshots, very userful tool
I wouldn't say that. Energy conservation is dependent upon the formulation of the BRDF problem. If the diffuse BRDF and specular BRDF aren't identically formulated (meaning they are derived from exactly the same microfacet description) then the microfacet model is broken and energy conservation must be applied more like an…
Hey guys, thanks for trying the game out! While I work at 38 Studios in Providence, the entire team here is extremely proud of what BHG has been able to accomplish with KOA:R. While I don't know all of the details, I've been told the build the demo was taken from is fairly old and all of the bugs/glitches are resolved in…
Just prepare your scene, as you would for a game, then take a high resolution screenshot. Unreal 4 has a built in screenshot taker, for unity I like this tool: https://www.assetstore.unity3d.com/en/#!/content/24122
-_- like srsly its sad to see people fall for this end of line top notch cards after every 6 months. Still only Blur, Blizzard and Platigimage produce jaw dropping content so to speak. I would suggest sticking with 6xx or 570 Nvidia series cards with max 24gb ddr3 rams if your mother board supports with latest intel cpu.…
I'll have to put 2 skins as my favourites, because... The skin I like the most is M4A4 Neo Tokyo's Sky Racer. Wasn't a fan of previous WIP versions of it, because the red&gray color combination seemed kinda too bland for my tastes, but adding blue color as shadow tone for red really made a big difference imo. Now I'm in…