Midway is great. After 3 years they release TNA impact and it makes other games in the genre from 1992 look state of the art. Midway Early 2008: This is great. We mo-capped over 2000 moves, and took inspiration from all the best games in the genre. This will be the best game ever. DELAY + Long period of Silence Midway Fall…
The big problem here, is that you have all of the same detail in the diffuse, normals, etc. You have to change the way you're thinking. You used to paint in all the directional lighting into your diffuse textures, thats fine but you need to let the normals do that work now. Really the main element needs to be the detail in…
Nice work here man, props looking hella. Epic style crit: TV * Maybe having a portion of the dust wiped would help make it feel a bit more used. (also adds roughness variation) * Maybe for readability scaling up elements like the logo for instant would help, for reads further away. * If it is taped together I am assuming…
Hey man not bad. Is this your first model? Looks a hell of a lot better than mine did. (Do not ask it will never see the light of day again. EVER.) :poly141: Did you look at references? Especially if you're going the photorealism route they're pretty crucial. Take a look at real life plywood crates and study the different…
I forgot to do some crits in my previous post, so here I go: @Andre.Jonsson, Texture looks good! I like the brushed metal look you did there using the specular map? Maybe add some smaller details like bolts, that also gives some sense of scale to your panels. @Cheathem, HP Panels coming a long nicely :) . Only minor crit I…
So seriously, this is some high quality stuff, i have ran through the levels like a madman lifting all the physics objects and looking EVERYWHERE for a greentooth logo. This however prooved to be my undoing. I was so busy looking for greentooths that i think i broke the game, the sequence im referring to is the one where…
Thanks all for the commentary, glad she's gotten to the recognizable stage. Mop: Her ears are HUGE in that photo! wow. Must be the earrings. She really does seem to have smallish ears in most of the photos I've found without jewelry. i.e. this Part of the issue with the ears and eyes is my base mesh. Too much detail is…
@Jedi that would also mean multiple lincenses and that's just not possible financially right now. I already have a full multiple years autodesk license to start with so i think i'll stick with that for now. Maybe look again at mobo in the future so i do want to tank you for the input. @praetus: Thanks that makes it a bit…
Day 22: We had the great pleasure of having Joseph March to come and join us to give some feedback on our sculpts. For my model we went back to the basics. Back to the anatomy, to try to nail that first and foremost. He reminded us that once we get the anatomy correct, then the rest would just fall into place, to look…
The most recent skin in separate post, since I think it deserves it as it features my first ever attempt at rendering anything and I am quite happy with the results (ok, I know these are noobish, but I am a noob at that, so everything is fine :P). 3. R8 Revolver Project Hydra: This skin has been inspired mostly by the…