Good catch. And thanks to everyone else. I can make the images save-able in the next day or so. It's always good to get a few extra eyes on something to catch any errors!
Is this one of those games where you can only proceed with trial and error? You have to do A before B, then C? And if you mess it up you have to restart the puzzle? Guuuuh..
Ye, that's smoothing errors which you get when doing hardsurface normalmaps. I wrote an article explaining them and possible solutions, hope it helps :) http://www.svartberg.com/tutorials/article_normalmaps/normalmaps.html
Where are the cornflakes? I was using ogl, the error did not happen in DX. I decided to grab some older nvidia drivers and that worked, I hope this wont continue. Thanks for the replies guys.
OK don't touch it with a 60ft pole :-) I'm now getting out of RAM error messages in photoshop, and worse still, I can no longer drag an image from Perforce into Photoshop. Uninstalling!
Wait so you thought you were jobless but turns out you got a job at a new place thanks to a communication error?! That worked out pretty damn well! Congrats man!
Hello. I'm Trying to code geometry data to .txt file. For 1 mesh my script working but for 2 or more i have an error. "-- Unknown property: "name" in $selection" Can anybody help me with that?
When I try to import some SBSAR files into substance designer I get this error you can see in the picture. I'm using designer 2019.2.3 here is the link to the sbsar: https://gofile.io/?c=hYbFRm
Hi I was trying to preview my Item before submitting it and there was no errors it imported fine but in the preview there was no item so either its invisible or its not there. Has anyone else encountered this and how did they over come it? Cheers Dan
If there is a flat surface on a low poly can I remove all support edges and keep only those which keep vertices in their places to retain a shape's form? Will I get shading errors afer I bake my normals?