As you most likely know, spherical harmonics is a way of describing the diffuse lighting of an envioronment (as seen from a point in space, as always) by wrapping it around a sphere and deriving a cooefficiant matrix (per colour component) from the variation in lighting (as a frequency, not colour) around that sphere.…
[ QUOTE ] Glad to get a good write-up of this. Everything in the real world has a story down to even the most seemingly insignificant crate, so should their counterparts in our virtual creations. [/ QUOTE ]AND their stories should match up when appropriate. It's great to add damage and dirt detail to things just make sure…
I don't believe in EVs... yet. The concept is good and all but it comes with so many limitations and problems. I know every engine have it's weaknesses and problems but the EVs got problems all over. Even before they're even made. Where do we get enough lithium to replace? Where do we get the "fuel" from? Are they safe?…
God is the world ending again? For as long as I could remember the world has been ending. It's like a bloody Mozart song, ya think it's over but it just keeps on ending. The solution is simple -stop making more humans. ZPG! or better NPG. Or even much better- http://www.vhemt.org/
I'm sure the big cylinder at the end of the stick is just a loose block-in of the end of a tape job. Nothing at all wrong with a nice large tape-stopper at the end of a goalie stick. The model is looking quite impressive so far, very crisp and clean detailing. Keep up the good work.
This will be obvious for a lot of people but just want to report what I learned in case its helpful. Been working on computers since 2017 and most days I feel fatigue in my eyes at end of the day. Sometimes it's even still there when I wake up. I just assumed it was endemic to the work. But finally I stopped being a…
I'd have to disagree with this part. Ultimately, players will be the ones to figure out what is best for the game. Counter-Strike is a great example of this because if you look at the history of the game in the last 10 years, basically any time Valve tries to fix something on their own without player input, they end up…
MockAI is a fast-growing startup based in London. We’re building AI-powered animation tools designed to help studios speed up production — with the goal of empowering animators, not automating them away! We’re looking for an Animation Pipeline Engineer to join us full-time and help shape the tools and pipelines that…
Great news, the Contest has been extended based on contestants requesting more time. We've agreed to end the contest by one week. The new END DATE is MAY 4th @ 11:59PM PST If you have already submitted feel free to refine the entry and resubmit! Otherwise, we'll see you at the end of the contest!