Currently that turntable setup you have (while fancy) is unnecessary, nothing beats high res still images, that I don't have to wait around for them to load. It's needlessly complicate at the moment, go ahead and keep the turntable thing if you want but it's not enough on it's own. I'd say the first thing you need to do is…
:) P.S: I fixed the black-background loading glitch! But since we are on the subject of my site - I have no intention of going to a thumbnail system. I too view many portfolios at work everyday, thumbnail clicking wastes too much time, I just want to see image dumps. Everything is a trade off, there is no such thing as a…
Wow..where do they get off, I mean..doesn't Zynga already have legal issues of the same variety? http://www.joystiq.com/2011/07/18/lawsuit-filed-against-zynga-over-farmville-source-code/ http://www.joystiq.com/2010/08/26/digital-chocolate-suing-zynga-over-mafia-wars-trademark/…
Hey all. Our 12 week project for our Game Development module is now finished and we have showed our game off at our Games at Derby Expo. Insight was fortunate enough to win 'People's Choice Award' during the event which we are very proud off. These are some screen-caps of the game in it's final state and a few roles did…
Well, I know this is still a work in progress so don't take this to hard, but this may be one of the poorest portfolio layouts I've seen. When I first opened the URL, that loading screen you have took about 20 seconds to complete. I wasn't sure what was happening or what to do. Maybe it was my computer, or the hosting…
I think the texturing on the characters needs another go over. The material definition is off for the robot, looks way too rough, like uni-color rust or maybe wet cement, and perhaps tone down some of the damage. Feels a bit too uniformly damaged everywhere, like someone has been trying to strip the paint off and only got…
the new fly through is much better! you dont always have to have one camera to show off the scene, its nice to brake it up, it sorta gives the viewers eyes a short brake in a sense. also, potential employers might get bored watching it because it might take a while for the camera to get to the next area(like going into the…
In Unity, set the Filter Mode on the texture to Point. In Sketchfab you can set the texture filtering to Nearest. In 3DS Max, to make your renders not filter the textures go to Renderering/Render Setup.../ and turn off Filter Maps. To fix your viewport you have to first go to Customize/Preferences.../Viewports/Choose…
So this far in I finally decided on a kind of repeating shape that I want to convey while maintaining the look of Unreal Tournament and at the same time developing an interesting piece that shows off a specific kind of mid tech spacecraft area. I have a few too many inconsistent elements at the moment, but the foreground…
Overall good start but there are some anatomical details that you could check. The origin and attachments of the quadriceps, especially above the patella, the patella itself (compare to female knee caps), gastrocnemius (calves) has two heads and a separation should be visible (it appears there is a hint of separation),…