When you are studying from still life and reference photos, it's probably better to choose ones with simpler lighting. Like start with a very simple still life setup that has one light source and a plain cloth for backdrop. Having busy backgrounds and lots of bounce lighting (like you have in your kitchen references) or…
Looks pretty good. The main thing that stands out to me is that there isn't any light sources except from outside. I'm not sure if you were going for a lights out look or not, but I get a spooky kind of feeling from the environment, it could really punch it up a bit if you had some sort of lighting inside the room. Maybe…
that's a shame you didn't pass the test, I think it looks great for 9 days for work. My only crit on it is the lighting for the Medieval Hall, the lighting from the window and the wall torch light are competing. I think the outside sunlight should have more of dominating light than the wall torch and should serve as your…
The problem with the lighting is coming from the "dou" lighting. You can disable this and use only one light in the viewport instead of the two by roght clicking onto the "+" on the left top corner of the viewport, and there will be the rendering options, and you can set the lighting to use 1 light. For the zoom issue,…
Thanks for the report. There are a couple of bugs with Viewer at the moment that we plan to investigate for the next build. Currently, directional light intensity is ignored, so you can try to use spot lights instead. Spot light intensity doesn't match as accurately as it used to due to some changes with light behavior in…
@OlingovaThose I added in very early lighting just to fill the black spaces. Skylight was not working for some reason. So I deleted the skylight and added additional two directional light. Main light is already gone. Other two are still there. If you see first image in the Gif, that is lit by these lights. Not needed these…
I'm getting the same levels on mine. I am trying to aim for something similar to this, but not as orange with the main lights... I did make some minor adjustments to the overall lighting, and increased the indirect lighting intensity. On my screen it's getting a bit too bright, I wanted to have the shadowy areas have some…
Yo, just wanted to let you know that you on are the right track! This is looking fantastic, i would just say in regards to the previous comment try playing with lighting and the position of the lights in the scene. just try to match them up with the windows and make sure you don't have a global light casting shadows from…
This scene has really come together! I liked the subtle transparency on the door, it was nice to see the illusion of depth behind it in the video. The only critique I have at the moment is that the lighting looks too consistent across the whole scene. You have covered lights hanging from the ceiling that should be showing…
I really like the progress you have made but I think the scene could benefit from some more focus on the lighting. Generally you have a good ambient light (maybe a little too bright of light) but adding some more focus for instance some warm lights coming from the houses or some cold blues around the mushrooms and areas…