Like Cyrid said, have you tried subdividing your object? I have this exact problem using the default cube scene that comes with zbrush if I take it down to the lowest subdivision level, but it goes away as I step up in subdivisions.
actually i knew it few days ago in developer hub there, cause they asking not to use custom particle or animation, they think default is nice and custom is not... well anything as long as can make this baby out to world :P mah face right now
That is very weird. I know you can propagate the paint of a duplicate to the original mesh so it applies on all of them, but thats on a button and shouldn't happen by default. Can you show a video of it? I have never experienced anything like that :D
You can also help reduce the load on the engine by lowering the number of bones that affect a given vertex. I think it's 3 bones per vertex by default, but you can set it to 2 or maybe 1 if your models are low poly enough.
At version 0.2 now. Latest version honors Gamma spinner's initial value (previously, you had to change the value or it defaulted to2.2 even if the spinner said anything else). Full changelog at http://wallworm.com/projects/utilities/sky_writer/resources/changelog.html
Probably too late, but anyways: I had the same problem - the trick for me was, to give the mesh the default Lambert! (Before that I used a material that had a texture map on both the Color and Transparacy channels) Hope I could still help anyone ;)
It's the default material in UnrealEd. I'm pretty sure it's the model that is looking bad, since it was showing signs of bad polygon placement before, and still is subtly in Max. Apparently what I'm trying to make is a groin vault: http://en.wikipedia.org/wiki/Groin_vault#Comparison_with_other_vault_designs
I haven't looked into it, but I don't think you can. The buttons in the default materials have extra functionality built in that isn't accessible through maxScript buttons, at least that I know of. Let us know if you do figure it out though.
^^ I don't mean to hurt/insult your post danshewan I took screen and post here. didn't notice that... i would take that image down... It does work well with theme.If your using default theme it work like charm...:)
Downloaded Layers. It's pretty cool, especially the PSD export. It'd be great for random awesome ideas that like to pop up at inconvenient times. Anyone know if you can alter the size or resolution? By default its 512. Might help with better control.