[FONT="]We are looking for that special person who is bored by the limitations of the conventional art. Someone who is passionate about the almost purely commercial art. The art that manipulates intelligently. The art of games, inspired from real life, fiction, movies, cartoons or fantasy. Responsibilities: - Creates…
Does anyone here have experience with Modo's Animation? preferably with the new modo: 801 How does it compare with Maya ? What is it lacking (features wise)compare to Maya. In addition, how has your experience been doing animation in Modo in general. Do you enjoy the workflow? Is it able to produce good quality animations?…
this unearthly challenge that everyone is in is really producing some incredible work... like really, really fantastic. it's pretty awesome to see, but another part of me kinda feels like it's such a shame -- this is SOO much art content, and it just seeeemms like such a waste to not do something with it. i mean surely --…
Kick start your day with some fantastic art from some fantastic artists. * ZBrushCentral - hku75 creates a stunning sculpt based on Steve McCurry's photograph * CGHUB - Crazy and imaginative art by pkok ZBrushCentral If you're a fan of some of the stunning photography by Steve McCurry, then this one is for you.…
[1100$/month full-time / 7$/hour part-time] [Remote only] [portfolio: https://www.artstation.com/eugenethemodeler ] Hello, my name is Eugene. Over the past six months, I have devoted time and energy for building a portfolio and enter the gamedev. I have six months of professional experience and several freelance orders. My…
Welcome to Polycount! This is such a cute chalice! Because everything is light in this prop a darker tape would probably better balance its look. You can also turn it into a leather belt in case you want to ground it more firmly in the fantasy domain. I also feel a darker background in a different hue and saturation will…
For straight 1st person on the ground, moving forward and back is generally okay, as is moving in the direction you’re looking. The real killer is yaw - ie, turning with the stick as you would in a 1st person shooter. It always feels unnatural and weird, and that way sickness lies. A while back i did some tests with the…
I did a sketch over of what I wanted to add or change and a painter over of a color scheme. As I was doing so I began thinking more and making up stories about the scene and this mage: She studies potion and is a potion maker so I wanted to have bottles of potions and books everywhere. There are many plants and herbs…
Alright guys, another week, another set of images. So after doing some additional studying on lighting I fixed some of my issues I had with being able to spot the modular assets from the lightmaps alone. Along with going through and making sure I broke up a lot of perpendicular lines that I have (recognizing that Persona 3…