the daz base model might be the opposite end of the spectrum. it is especially designed for extreme morphs and the topology to support that, including things like the lat raising when arm is lifted over head. I just start with simplest and then test your most extreme use cases. since the daz base model is freely available…
Before true projection baking in 3ds max, there were plugins like Mankua's TLUnwrap that let you transfer your UVW-Unwrap into XYZ (basically copying the UV channel to the geometry channel, and there were other scripts for this as well through the years). Due to the W component that would give you some depth, you could…
Well said.. also beeing hobbyist myself: Even if i now mainly using blender i had the opportunity to have some looks in to other DCC's (even if this was some time ago..) and maybe that's one reason why i say: It's the do-not tutorial.. so do not.. :wink: (Even if i watched some Andrew Price tutorials and they are somekind…
I've made some adjustments. There's not a whole lot to say other than I've adjusted a whole boatload of thing, finished some props off and more. I still have a lot of texture work to do on this but I can see where it's going which is nice. I've made a ton of adjustments to the lighting and prop placement. The biggest…
Hi Polycount comunity, this is " No man's journey " by Víctor Ochoa ( I don't really have a portfolio ) Left behind some of my works for the contest, here are my entries: In this shot the center pyramid emanates light and relaxing vibes, but the camera angle and FOV shows how near and yet so far you are from being there,…
Man, I'm getting so many comments without having barely started the project!. Ghostscape, yeah, I personally don't think the title screen's character sizes can be used as guideline. It seems like they are too short. If you see on the last pic I posted, while the guy on the left seems to be looking straight, the guys on the…
Thanks for the advice and inspiration. I am indeed branching out a lot. I'm not really going to graduate from my uni though as I'm going for a credit based contract instead of a bachelor degree contract. My uni has 3 different major lines with each their own 3D and you only get to pick one major. I found this a bummer and…
I meant
this shouldn't be there. It's cut straight, right to the end. You didn't need to
make the hole where the spring sits, no one will ever see it, under the sight
leaf - it would be wasted polygons. Otherwise, it's a great improvement. Points 1 and
2 are part of the same problem - it's a milled receiver, so it doesn't…
I don't think there's a need to show concepts you used from other people. If you based it off someones else's concept I'd just add it as text (eg. Syndicate Takashi APP-3 Pistol Fan Art) or something along those Lines. As for your folio most of the issues have been addressed above but I'll dot point my findings: - I…