Froyok: the hands look small in the pose, probably because of bad skinning/bone placement or something like that. I've replaced the wire image with her neutral pose where the hands look the way they're supposed to :)
I listen mostly metal, here's my playlist https://play.spotify.com/user/gadorian/playlist/6vUObhRmKIN07gyH2prCqh also, I periodically check out the Discover Weekly by Spotify, sometimes it's good, sometimes it's shit :neutral:
The neutral pose front/back shots have wireframes on them, although with the opacity turned down. If you bring up the full size images you should be able to see them clearly enough though.
Hey, I like the mood of the images. But do you have neutral images of your tank too? Because of the dark materials of the tank combined with the dimmed light, it's difficult to give proper feedback.
model I used this project as a way to teach myself how to rig and also to do a realistic animal. High poly head section. The rig in a close to neutral pose. Controls under the head are for the tongue and eyes.
Great progress, glad you kept working on it. The face has now much more relaxed, neutral expression. The nose and lips look so much better than before.
Well, you're right!...I completely forgot this part of the story :neutral: will think about it! Thank you! Started to block out this fella. Trying to find good shapes and posing.
neutral color background. This white bg is killing your content with stiff contrast (dark scene, white bg. Running diffuse through a filter does not equal a normal map.
Looking cool, like the designs. I think the blue lighting is kinda fighting the color of the pieces, you might want to consider neutralizing the light color to better complement the walls.
man, there is so much drama in the air with this... I tend to stay neutral for the most part but all of this is getting on my nerves. one of the mods over on 3d total had this to say: