I am in a class for 3d modeling in max and for my final I am going to be creating a forge world tank i will update with progress and comments would be nice. :)
pretty happy with the result! I learned a lot from the mech tutorial from ChamferZonde and used that knowledge to create this piece. Software: -3DSmax -Substance Painter -Marmoset Toolbag 3 Thanks for watching :)
this is definetly relevant! and entertaining...you might also learn a thing or 2.... [ame=" https://www.youtube.com/watch?v=KzeREh_m1Mk"]Brotherly Love - YouTube[/ame] Im a plumber i plumb shit!!!
Just found this earlier today. don't think it's been posted here before and am sure a few would enjoy it. http://www.archive.org/audio/audio-detai...ctionid=xoc_SMW
Just wanted to share a project me and a friend had been working on. [ame=" https://www.youtube.com/watch?v=6VQzEJf4jZg&list=PL8DE8ADB9475CCA9D&index=1&feature=plpp_video"]Youtube.com[/ame] If you want to check out some of my work you can do so by going to: Digitalmas.webs.com :poly124:
It's for painting practice, i use mainly blurr pencil in combination with colors variations. It's for a game project, i don't have time to remake some Crysis looking My job is not game making so i can't waste all my spare time on 3D art , so i take the fastest and easy way for me : Cartoon textures. I will concentrate…
Yess! My man! I’m an environment artist with a background in organics. There are not many problems left that I would not myself try to script around, but the biggest choke point for me has been retopologizing and adding UV seams to lowpoly organic models. I'll use these rocks as an example: When I do a highpoly to lowpoly…