Have you tried digikam? It's free/opensource and has flat folder viewing with subfolders afaik. I can't find any information on whether it supports 32 bpp images but given that it costs nothing shouldn't be hard for you to test.
@ Lephenix: all except Gimli are game models, averaging around 20k per character. @ akacg: Gimli rendered in BPR in Zbrush, all others are screen-grabbed in 3dsmax, except the main prometheus image, mental ray. Cheers guys! :)
Seriously though, I'm thinking of starting to learn Blender myself. Microsoft are trying to pass laws here to make it legal to spy on everything your computer has, so I think going the open source route is the way of the future.
Latest Zbrush BPR Render: Hi there! I started this project while doing the workshop of Gilberto Magno about game characters. As I love the Degenesis character concepts from Marko Djurdjevic, I decide to go with the Anabaptist-archetype as the image that follows: I hope you guys enjoy this =)
During my first days of TF2, I kept getting burned as a Spy by this Pyro named Oncoi. After 2 dayts raging quiting, I played again, was kept backstabbing Pyros. THE GHOST OF PEGABRONY HAUNTS THE OTHER TEAM! xD
if you're going to show hi poly zbrush scults, i personally dont like seeing just the standard red matcap. use something else and do a nice BPR render and take some care in presenting all of your work
not sure what this means, does he actually have supplies or is this a suspicious person?? "BPD telling officers at hospitals to be on lookout for yellow Penske truck, driver claiming he has OR supplies" I'm getting most of my updates from @universalhub