In the Solid OpenGL lights settings, click on the lightbulb next to the bottom 2 of the 3 lights. Then, click and drag on the ball on the top light until it's close to the center (Maya's light is actually a little bit above the center, so center the light and then drag it up a little.) Change Specular to black and change…
This should explain it some more. http://www.cbsnews.com/8301-505124_162-57322667/zynga-to-employees-drop-those-stock-shares/ It's very easy to jump on a story like this and draw the worst conclusion. Be it what it is, I have to say the bad thing in this is Zynga's handling of this news. They don't seem to be explaining…
Nice work southpaw. Like Myles mentioned, I think the tile needs some variation. Perhaps have a dance floor area and break it up a bit, maybe some different flooring around the bar and eating area too. The other thing thats making this scene feel weird to me are the chairs. The thin legs and bulky seat/back are throwing me…
Arenanet arttest wip Serge Birault 3d Contest Entry My 2 hour Speedsculpt for tonight after the concept by the talented Max Davenport (Suburbbum) http://maxdavenport.files.wordpress.com/2012/07/7_2_12-treeman.jpg View the model in 3d here : http://p3d.in/63L70/spin and see the LiveStream session here…
I found this works pretty well actually. http://www.polycount.com/forum/showthread.php?t=83294 Though you would have to pay in order to get the one that can be used commercially. But it's still pretty inexpensive.
I agree with JFletcher, the lake looks a bit nuclear imo. The waves normal map is drawing in a lot of hard contrasting colors which is making it very hard on the eyes. I'd probably go with a subdivided plane and cut the edge flow in a way that when it's animated it'll look like it's flowing in certain directions. I'll see…
hehe, i meant if you could show your wm setup for this image here as i can't get that result: http://www.polycount.com/forum/showpost.php?p=1420261&postcount=8361 the one you are doing now is far too advanced for me :(
@tareqd8, This is probably not the best place to post these things ;) @e-freak and WarrenMarshall, Thanks for sticking up for us! :) We have invested so much time and effort into this set, and deliberately made the tutorials as cheap as possible because we know that times are hard in the current climate and we wanted to…