1. Never seen this, weird. 2. There are scripts that save the settings for each view, or you could simply bind the Zoom Extents Selected to a hotkey and hit that after switching, or you could make your own script for each view that switches and zooms all in one keypress. A couple possibilities...…
Hello Maya Friends! After a few years of working at various AAA companies, I have built up quite an archive of Maya Animation, Rigging and Modelling tools that have helped myself and my teams tremendously in our day-to-day work. I have decided to give this archive away For Free! After I realized I would have loved to have…
So it turns out that all the traingles from CAD geometry don't have smoothing groups assigned, even though the normals separated along the hard edges and unified on smooth edges. Soooo.... I had already unwrapped the mesh, so just before resetting all the normals I ran a script I found here by RenderHJS that assigned SGs…
There is also a 3DS Max plugin/script that generates a texture atlas for you. It looks pretty handy, I haven't used it yet as I have just been working on tiny levels that I can just do it manually.. But will probably be using it once I start with more complex levels.…
Hi thanks for the help Bartalon, through google searching Make Live (never heard of it before) i came across Froyok's script for maya http://www.froyok.fr/blog/2013-06-maya-froretopo-3-4-a-fast-and-easy-retopology-script Which works with 2013! Prob should have said which version i was using in the original post.
Python is has a lot of unique features compared to other programming languages. A lot of people claim that this makes python ideal to learn as a beginner. However I feel that it doesn't teach you the basic style used in other languages. On the other hand python is basically the standard for scripting 3d programs. Maya,…
On a related note - anyone knows of a photoshop script or action taking a blockout color map as an input and spitting multiple layers from it, with each layer corresponding to each source color (with something like a +/- 10 color tolerance) with transparent pixels all around the islands ? Now of course dDo can do that but…
That’s true. I guess I never need scripts when drawing / painting. But when I’m photo editing I need scripts all the time. I realize I sounded negative on Affinity Photo. But I own a license and I use it for a lot of print work. But when I batch export output I need still need Photoshop.
Interestingly some point and click cameras can be 'unlocked' to add raw support and user scripting. This means you could control the bracketing with a little script. allowing easy HDR/Multiple exposure shooting. Worth considering if your on a budget. Now to see if I can get RAW support on my Canon SX210 IS :D…
It looks like your null ref is coming from your character controller and not the camera controller. Run a simple test: -assign your cameraChange script to a box and disable the mesh renderer -set the collider on the box to "Trigger" -assign your two cameras to the CameraChange script -create a capsule, set its tag to…