My real name is Ulysses Vega and my username is kleptoman12. My purpose of joining this polycount forum is to learn how to make 3d art using material related to Dota 2. Any help regarding the game or the workshop will be apreciated. I have goals of becoming something great like MaxOfS2D.
sup polycount! long time lurker, first time poster. Names Sam. freelancin from Seattle. currently working on my first Dota 2 set with Bounchfx. :D preview here gunna post the concept soon! Im mostly a 2d artist but i zbrush as well from time to time.
My name is Philip Weisfeld, I am an art student at Gnomon School of Visual Effects. I am currently in term 6/8 in the 2 year Digital Production Certificate program. My goals are to work in the video game industry as an environment artist at Blizzard Entertainment. nice to meet you all!
Hey all - just beginning to look into 3D modelling (inspired by Dota 2, I admit). I've been using Photoshop for years so I'm fairly proficient with texture work and would like to expand my knowledge a little further; no idea where to begin, so all help will be gladly received :)
Hello! I heard of this site because of the Dota 2 contest. I'm currently studying games design and the many disciplines involved at Griffith University. I enjoy my CGI class more than any other, so I feel this would be a great site to follow and I might make a submission for this contest!
New user here! I done some basic modelling in 3ds max before for SA:MP mods, but now I'm looking to start making items for DotA 2 because I love that game! Hopefully I can find some tips and tricks, as well as feedback on my items that I will make soon!
Hello everyone, My name is Piotr, 3d environment/prop artist currently living in Poland. I've got about 2 years of professional experience in game industry, but soon I will be looking for new job and opporunity to learn. Before that happens, I will be working full time on my portfolio for some time. Cheers!
Hi! I am so excited to learn many stuff here! I currently like to create 2D arts and trying to learn more 3D skills. I am very interest in creating Dota 2 workshop items! I hope I can get some help when I face some problems~
Hello Polycount ! Been checking here from time to time since I saw the results of the Darksiders 2 contest and now that I'm working a bit more seriously artistically I decided to hop in so that I can share a bit what I do and to get a bit of feedback and advice along the way as well ;)
Hello there Polycount Community! I am new to this site, and hope to find (and hopefully give :) ) inspiration for 3D art and game design. I have recently started making items for DOTA 2, and have ok modeling skills. My texturing could use a little work, so maybe I'll find some help with that.