Scooter is almost done. All the major parts are done for the most part. Would love some crits and suggestions since I still think it's missing something. I'm gonna add a dust/dirt layer once everything else is done. BlazeF 1900 tris eh? Nice job! Looks more high poly than he actually is. I'm glad you like it! You can see…
The Polycount Low Poly Challange #3 - Time Machine! has come to an end, but what a spectacular end it was! It was a pleasure to watch Polycount's talented artists design and create these fun characters and their time machines. Below are the final entries of the challenge and head over to the voting thread to vote for your…
That's the thing about blazing trails, people always come along afterward and sometimes, they surprise you by catching up right before you finish your trail. But lets not assume that the speed in which they caught up was because they blazed their own trail, but merely ran along the newly carved one. It's a collective…
Hey there, at the moment I'm doing research on real time 3d web engines targeted at interactive architectural visualization and I'm wondering if my list of up-to-date engines is complete or whether I'm missing some big players. I'm mainly interested in engines which don't require you to download any additional plug-ins ,…
I know the grind of wanting epic
renders without a studio-sized wallet. That’s why I built my own render farm,
piecing together custom nodes to crank out serious power without insane prices.
Pick a tier that fits your deadline and budget, from a handful of nodes for
small gigs to dozens for blazing-fast turnarounds. Thanks…
@Eric Chadwick So I had a long heart-felt talk with my personal therapist (AKA my husband) about this. When it comes to AI I feel like I am a single drop of water trying to fight back a blazing fire; I know AI is here and I'm not really thrilled about it. In a sense, I am very much like the human "computers" in the 1950s…
Today was supposed to be day 74 of my 180 day topology improvement in Blender, but I have decided to make some changes. I will be extending it to 360 days and I’ll call it “Blaze Art Challenge - 360 days of learning.” Welcome to Day 74 of my 360 days art challenge. Today, I learned that there are three different types of…
Added in teams. Still gave alot more to add to but it all works well. Simple stuff. It may look slow but it's because my computer can only handle but so many launch stand alone game instance at once. 4 for instance is all my machine can do. When it separate machines it's blazing fast. I'll likely launch to cloud eventually…