Danr knows what he says listen to him. NNStga's are nintendo format based on the same compression methods as the .dds format. One of the options is 4x4 compression. Basically the best compression i've ever seen in my life. Any studio producing for the DS that isn't using it should be smacked upside the head. One of the…
You may ask this on the BlenderArtists thread ( a user with your name register three days ago :wink: ..or if that's not you i can do ) of the developer.. https://blenderartists.org/t/ossim-bake-simulations-to-armature-unreal-engine-unity-now-with-blender-4-0-support/1115900/52?u=okidoki
So far it's been great. I started a new Human Paladin with the Shattering patch and got it to level 52 in the Eastern Kingdoms. Went through Elwynn Forest > Westfall > Redridge > Duskwood > Northern Stranglethorn and part of the Cape of Stranglthorn then took the portal from Booty Bay to Western Plaglands > Eastern…