I think this about sums it up imo. at this point mudbox has all the stuff I want and nothing I don't want. which makes it very clean. built by production artists for production artists. 3dc can get the job done but its in a wild state of dev. and I think more focused on pushing new untested tools and workflow. a little…
Sweet. imo Balancing this out with alot of greens (bigger bushes/shrubs/grass/woodz) like you have here will really push this. Also stated above the roofs ; my eyes want to see some trim on the very tops, some detail. The textures read quite nice from so far away. I commented on this in WAYWO and tracked this back here,…
I think your friend's suggestions are a great starting point for pushing the style! This is looking really neat so far. I agree with billy above -- can you spare a few polys to add some dimension to the cushion? Also, I'm a bit confused as to what the cushion details are -- I get the ones that are just stylized stitches,…
I was wondering if you have tried to do GLSL Bump Map painting? And then baking the extra details to the normal map, to combine the high poly normal and the new details... Its probably the absolute best way to get scratches etc onto your normal, without pushing polys, and its fast too.. i was thinking about that method…
Your overall shape of the head looks a little bit more rounded than the concept, I would try and make the head flow better into the hat to create a better shape, and get the same kind feel the concept gives. Also maybe push the head back a little to give him more of that gangster attitude, not that important now, but it…
Really like the stuff you've done so far. You said you like the lighting. I don't to be honest, and I don't think you should follow it. It works in the movie because we know we're going to see Davy Jone's environment beforehand. Looking at just that pic, I can hardly tell what it is. I think you should push for something…
I see the ears as metallic pieces going by their sharp highlights, rather than cat ears. It's interesting to see how you've both adapted the concept to your own design :) I pushed the body proportions as far as I really want to, tried making the chest smaller but it looked bad. Onto clothes, although I'm sure there will be…
Spec is always your problem, man. You need to really push it to seperate materials. Why is that tarp so flat? That metal just plain grey, those barrels as matte as the wood, etc etc. Anyway looking good, in general. Keep up work like this and you shouldn't have much trouble finding work, especially if you start using…
Penn and Tellers "Bullshit" pretty much summed up the hypocrisy of PETA's actions. Vegan, but I dont push* my lifestyle on others. [ame]http://www.youtube.com/watch?v=0exLa6saV9o[/ame] [ame]http://www.youtube.com/watch?v=U4Eo4KtBJFc[/ame] [ame]http://www.youtube.com/watch?v=UXjwDqz4gWM[/ame] *Except when it comes to…
I think Gauss deserves a mention here too, even if he didn't even produce a pixel of work. He did a great job of pushing the concepts just that little bit further. And, of course, lots of praise to Fred. Great organisation. Congrats to anyone who fought in this war. For those of you that didn't make it, I hope to see the…