[ QUOTE ] My main Winamp playlist includes --- anime soundtracks --- the Spice Girls --- [/ QUOTE ]Actually, I've got those lying around as well.. But then again, the soundtrack to Cowboy Bebop does 0wn!
You have to fill out a ton of personal info including your address and phone number. In their privacy policy it says they can give it whoever they want and they can do what they want with it basically.
Thank you for your interest. I have to draw textures in photoshop for my job. It is just very difficult. Especially I don't know where to make it darker and lighter and why the highlights are the way they are. I can understand if it is a circle or a cube. All the explanations I've seen are for circles and squares. I know…
@atunnard Hi dude! That prop is from @GhostDetector that image is his render which I edited to include my feedbacks. Your prop is looking great! The edges are looking a bit it sharp though.
It would help everyone to give better critics if you can include the concept art/ reference image you used as target for this asset. Target final tris count/ poly count would help too.
The next five HDRI Skies from Croatia are done. They will be included in the August Update at the end of the month. Some more HDRI Skies are in progress and will be shown very soon. Thank you, Gazu
If that's the only reason you need to keep it one smoothing group, painter won't have a problem painting just about anything, including using the projecition tool, across UV seams.
We added some new scripts to our library, as sometimes a partial or full reset is faster than umpteen undo - clicks. Check them out here, how-to video included!
I would include wireframes and texture sheets to help show you understand how to make sculpts game ready. Maybe get some of your models into one of the game engines.
This looks really neat! I'm excited to see more. Please tell me you will include an adorable little bird! What programs are you using, and what will the final render be done in?