Hi, Im the lead artist for the small indie company polymorphik games, http://www.polymorphikgames.com/ Our current project is a 2.5D side scroller ( unnamed ) we have the main character/player created and animated and looking awesome, we just need a level designed to place him in. i have a good level plan ready just need…
oh man... here I was thinking it would be a movie version of this game http://en.wikipedia.org/wiki/Mystical_Ninja_Starring_Goemon The movie is apparently made by the same people that did Casshern, that amazing looking but zero storlyine having film from a while back. It looks like we are in for another visual treat if…
We are looking for a texture artist who can polypaint out line of miniatures in a somewhat styled manner. ** Must provide related images, samples, or portfolio website.Interested applicants can email Joseph at wisdomknight777@hotmail.com Thank you Rocket Pig Games http://www.rocketpiggames.com/
[ UPDATE ] Job claimed. Thanks! Looking to get this high poly model down to something I can use in UDK: http://cl.ly/image/220F0i0h1S2x I also need the low poly's UV's mapped. Bonus points if you can rig the weapon for UDK.
Hi guys, I need someone who can recreate the resin/acrylic paint look of a miniature. The kind you'd find (in a second hand store) in a tabletop game like Warhammer, etc. Please reach out to me if you have proficiency in this type of work.
Hello. My name is Michael Jason Chin and I'm looking for some work. Here is my animation reel https://www.youtube.com/watch?v=tEbLXBvlCrY And here are some 3D Models I've made I work fast and am willing to work for $12 an hour.
My name is Jingjing and I'm a LA based character concept artist looking for any freelance or full time gigs right now. Work samples: My portfolio:https://www.artstation.com/jingjingcao My resume is on my Artstation page. for work inquiries: jingtimestwo@gmail.com Thanks!
KDR_11k has earned the title of "Serial Vertex Killer" [/Tales] Currently giving her the Blender treatment (god, how that must sound out of context...). She's now at 2156 triangles as opposed to the 2460 she started out with. I don't think her look changed much. There were tons of non-contributing vertices that looked like…
Hi Everyone! Weforge Studio here, An independent game studio based in Sydney, Australia. We’re working on a horror title within Unreal engine 5. We’re currently looking for an animator to work with us on a contractual basis to animate the main antagonist / monster of our game as soon as possible. Our model is rigged in…
Hello fellow polycounters, I thought I'd bring this up again since the projects it brought me last month are done and I'm looking for more. Looking forward to see what else I can be a part of so, if you're in need of characters, I'm here for you. Contact: david.merticariu@gmail.com Best, Daniel