Hi, i'm Silvan "Zane" - a freelance 3D Artist based in Switzerland looking for commission work. My skillset: - 3D modeling, hardsurface focus - prop concepting 2D&3D (especially weapons) - UI Design & Graphic Design I work with: - Maya 3D - ZBrush - Adobe Suite - Substance Suite - UE & Unity Discord: ZANE#4631 Portfolio:…
Avalanche Studios are looking for a highly skilled freelance 3D artist (props, hard surface) to work on the explosive DLC packs for our latest game Just Cause 3! You need to be located onsite in our Stockholm studio, 2-4 months, with immediate start. Learn more about us at http://avalanchestudios.com/ Contact…
I've been working on this and we're looking for iOS playtesters. Go to http://www.openthekrate.com and sign up for a chance to join! If you or someone you know would like to play an exciting new mobile game set in the Warhammer 40k universe, follow the link below to open the krate and sign up for a chance to join our…
Hi there! We are Matthias and Oliver from "Project Paranoia". That is the working title of our current project: A Point & Click adventure in classical "LucasArts" / "Thimbleweed-Park" style.Currently, we're looking for people who want to collaborate and to supply graphics (pixelart). What is "Project Paranoia" about? Alice…
OK, crits it is. Forehead is slanted back, it should be almost vertical. Brow ridge is almost non existant and as a result looks flat in profile. No jaw line to speak of. Eyes are to high and too close to the brow line. I would add a few more loops arround the eyes to give you the option of a brow ridge and eyelids. I'll…
Thank you. I checked the wiki prior to my post but the tutorials looked to expand on prior knowledge. I am looking to get a grasp on the fundamentals and very basics perhaps I overlooked I'll check them out again.
No More Room in Hell started as a total conversion mod for Half-Life 2. It won PC Gamer's mod of the year choice for 2011 and ModDB's editors choice for multiplayer mod of the year 2011. The mod went on to becoming one of the first ten games to be Greenlit on Steam. We have a dedicated team of newbie, indie, and industry…
Hello! I'm currently studying an MA in Visual Effects Production (Compositing) at Escape Studios, I'm looking to collaborate with a CG artist for a Module assignment.If you have a CG asset that I could work with to comp into a shot/if you have a vision for a shot you'd like me to comp your asset into I'd be happy to…
Team name: Delfone Studios Project name: MoBAttack Brief description: Multiplayer Online Tower Defence, if you know what I mean by that. Then it should be all explained. Otherwise, basically you will build towers and stop the wave of "mobs" that are coming. Target aim: Freeware with a microtransaction based store.…
yea, I don't even look at images most of the time when attached like this, and I'm sure I'm not the only one. Looks really good so far though, I'm liking the forms you got going! :)