Hi there, I am an English game artist looking for work. Modelling and sculpting realistic environment assets to Physically Based Rendering standards is my favorite and most skilled area of work although I enjoy and am proficient at other styles and techniques as well as many different aspects of game creation such as…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Here are my renders from the Environment Diorama I worked on in my Game Art class. I was going for an abandoned arcade look, think liminal space or the backrooms. Sort of like a dream or something that isn't real. With bright neon arcade colors with an old, broken-down look to the objects within. I didn't want it to be…
This looks awesome, nice work! Fun to see in your videos a couple of the sample assets I made. It looks like you've tested things really thoroughly, which is great to see, and your docs are great too. Can you talk a bit about the Merge Vertices process? I'm curious why UV seams might be messed up, since AFAIK Maya does…
Hello, my name is Clarence Munji and I am from Singapore. I am nearing graduation and am seeking work. I am open to working opportunities in the UK and abroad though I'd need a work visa permit since I hail from Singapore. Currently I am, in the UK until my T4 Student Visa ends around August. Contact…
We are making a very basic iPhone game, and looking for a programmer. You will be paid royalties after the game comes out, with a possibility of you coming back to work on more games in the future if you want to. The coding will be mostly basic stuff, with someone already designing the User interface, HUD, and level…
Hello all. I am new to this forum. The reason why I am here is 3d files. I build costumes for conventions. I do not sell them. I am looking for some medium poly mecha for my next costume. I really wanted a tekkaman blade I found on here, but the author does not have it anymore. If you have something humanoid in a common…
Hey there! I'm looking for a 3D modeling partner with which to split benefits 5O | 5O. I'm designing items for the Dota 2 workshop, but I am unable to 3D model the design myself, which is obviously a prerequisite to having a design chosen to be made into a Dota 2 cosmetic. I'm working in a simple art program to sketch my…