Looking for animators experienced with Cascadeur. This includes setting up and using rigs, cleaning up mocap/autophysics, and overall familiarity with the workflow. We're a small studio looking at using an emerging technology to improve our workflow. Send me a dm at Blank Mauser#0241 if you're interested.
I have finished the main components on the gun including some retopology for rendering purposes. The next objective will be the box the weapon will be showcased in. Here is a few progress shots WIP