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Sorry, we are no longer accepting applications for this role. _______________________________ Hey there. We're Feel Free Games, the indie team behind Luma Island. Our next game will be very different but we can’t reveal what it’s about in public yet. To help bring it to life in Unity, we're looking for a super talented VFX…
Hello! I’m excited to share the very early stage of my new Unreal Engine 5 environment art project. This first phase focuses on blocking out the space and exploring the core ideas behind the scene. I’ve gathered thematic reference materials, used AI to generate early concept directions, and I’m actively collecting…
Today I worked on sculpting some wear and tear to so modular assets and baking the normal maps on to the low poly versions. I had never used marmoset before. It was fun to play around with. I also started working on my first material in Substance Designer.
That looks like a lot of fun, see if you can make flowmaps out of it. Also at some points it looks like fur, I wonder if you could use it to generate a few layers for shells and fins.
Appreciate the comments, folks! @MercurialForge I agree, she could use a little more warmth to her skin. ^^" Material work is so much fun but a little too fun at times that I forget other areas to work on as much.
http://www.facebook.com/pages/Penguins-Vs-Chickens-Video-Game-in-Progress/204619409600292 (Link to facebook page) This is really just for fun. No seriousness or time limit/scale about it. Just want something to do in my spare time. If people want to join in the fun that's cool.
You go on about realistic goals and then ask for $1,600,000. That's way too much on Kickstarter, please tell me you accidentally put the decimals in the wrong place! Of course, it's probably about right for how much it will cost to pay all 12 staff a fair amount (...for longer than I would suggest this game would take to…