I'm looking for a character to be modeled for things like vrchat, facerig and things like that. I'll probably do the rigging as I need practice on that, but I have no idea how to model anything. Email me your prices and examples of your work! Noxel.rp@gmail.com
I have recently graduated from Full Sail University and I am looking for employment preferably in the New York area. Here is a link to my website http://scarolafrank.wix.com/frankscarola Please feel free to contact me via email - scarola.frank@yahoo.com
Hi, We are looking for artists to cooperate with us in a great shmup for the iPhone, for profit share. Here is a video demonstrating the gameplay: [ame= http://www.youtube.com/watch?v=VjvnLprp-Tw]Gameplay video[/ame] if interested, please send email to: asmcoder1@gmail.com Thanks.
Hey, I've been doing Graphics Design for 4 years, and Web Design for 2. I am looking for clients who need a site, and I will get it done quick, efficient, and perfect. Some of my past work: http://www.alexsenechal.com http://www.pixelenemy.com
My name is Miguel Benitez and am a Level Designer looking for some freelance work. Here is a link to my portfolio site. Miguel's Portfolio I can design/build any type of architecture you need for your game or project. Thanks. -Miguel
Hello, I am a 3D artist currently looking for work. I have experience with hard surface modeling, environment art, and lighting. Software Experience: Maya Substance Painter Substance Designer ZBrush Unreal 4 Portfolio Link: https://www.artstation.com/kevinf1894
This is a pretty common mistake that people make especially when they are first starting out. Always use reference, even if you you're very familiar with the subject matter. Gather up as much reference material as you can find before you even start modeling. Study everything closely, look at the details, and more…
I like the maquette looking renders. Its kinda like the uncanny walley with characters in my opinion, but with non character assets. You got that look in my opinion, so personally I like it. I have a few critiques too. The windows are obviously opaque, and it screams that. You can try adding some reflectivity to them to…
One thing I would recommend is to make sure that when one surface connects to another there needs to be something that holds the two surfaces together. The loops on the apron could use some detail to show how the loops are attached onto the apron. right now the loops look too perfect. The apron has some nice folds in it…