Hello, I have a small question: I wanted to make a render of a plant I made in 3DSmax in Toolbag. The transparency works fine in Unity3D but when I want to render it in Toolbag, it get's this white border as shown in the image below. When I zoom in really close, the border is gone. But the more I zoom out. How bigger the…
Hello, My company is looking for a 3D Character Artist to create models for use in our Unity3D game. You will be working off of concept art, some of them with full front, back and sides detailed. The art style will be hand-painted. Think Heroes of the Storm detailing. Depending on how well we work together, there's about…
Quick repost of some work that I've been doing for the past few days. They are building to be used in a Unity3D top-down shooter that I'm currently working on. Need to work on the UV's and textures now. The first image, is of a small supermarket (693 Polys): Does anyone have any tips for UV unwrapping models like this? I…
Thank you sir! Will think about that later on, I think if I add I might have to mask it in some places just so it doesnt do it over all. Here's the candelabrum in the scene (candles fire is fake, still gotta learn how to create particles in UDK, anyone has a good tutorial for that? Ahhhh, I miss easy unity3d sometimes)
AA3D looks overall good, the Folds working marty87ita like it, I am curious you really want change the 4 Proportion to a more 7 Head height? If want that go for it. Silver Spade Good blocking Edit: I downloading Unreal Engine 4, cant wait to get to use it, since I did tried unity3d, cryengine and udk.
@passerby LOL What a moron I am. I completely forgot about repeating the texture. Total facepalm moment. haha. Thanks man. :) Do you know if there is any memory overhead for repeating textures? In Unity3D that is. Since I will probably have to repeat the texture a thousand times. @JamesWild Unfortunately that wouldn't work…
Interested for sure! =] My portfolio: http://www.bb0x.com/3d I am currently in the process of updating/redoing my portfolio, please check: http://www.bb0x.com/New/ This is the latest character I have finished. http://www.bb0x.com/New/GL.html It uses unity3d to view the model in 3d =] Apart from this reply I will send a…
Hi! A new update is available! - http://itunes.apple.com/app/sama.van-chronology/id474749657?mt=8 Below the icons for the new scenes available : And a preview of those effects : [ame="http://www.youtube.com/watch?v=6ZgnGvp8J4I&feature=mfu_in_order&list=UL"]sama.van - Unity3d FX Experimental A.avi - YouTube[/ame] Thanks…
Thanks Sly! -my choise of engine would be unity3d. -the cry engine link is interresting but its for characters, and for PC. I know, but i could save myself some "try", if i see some estimation on this concrete scene. Im gonna ask it on the unity forum too, maybe they can give me some engine specific advice. thanks anyway
Hello :) I'd like to share with you my recent Unity3D (with Google Cardboard) project. At the begining, I want to create whole environment, which will be rendered within the Unity3D. After preparing some 3d models, retopologizing and baking, I decided to change approach. I finally used Corona renderer for 360 degrees…