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Re: The thirst quencher.
Reply by
SomberResplendence
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Jan 2009
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3D Art Showcase & Critiques
Lookin sharp man. Can't wait to see how the rest of your project is going to turn out!
Re: Tim Langdell's latest game: Racers!
Reply by
eld
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May 2010
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General Discussion
What the ****! edit: In fear of reprisal I had the word referring to the end-side of a sharp thing removed.
Re: High-poly mechanical objects - tutorials?
Reply by
Eric Chadwick
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Feb 2007
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Technical Talk
Probably would bake fine, but again you're only able to make a super-sharp edge, no finesse.
Re: Battle Axe(zbrush)
Reply by
butt_sahib
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Jun 2008
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3D Art Showcase & Critiques
Looks great! A little more detail on the sharp end of the blade and start on the low poly! Great job :)
Re: Washroom Environment - looking for C&C Please
Reply by
dale22x
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Jun 2008
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3D Art Showcase & Critiques
use the normal map to give the edge of your urinals a chamfered look....they are really sharp right now..
Re: Monthly Community Noob Challenge March 2014 (17)
Reply by
AlexCatMasterSupreme
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Mar 2014
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3D Art Showcase & Critiques
So was this just a boring concept? I feel like there has been a sharp dropoff in participation.
3 results
Re: Sci-fi shotgun WIP
Reply by
DennisGlowacki
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Oct 2012
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3D Art Showcase & Critiques
I like I like! Some of the edges might be too sharp for a low poly bake
Re: Bobcat T180
Reply by
burtonyang
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Oct 2012
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3D Art Showcase & Critiques
Nice, ease up on the edges though, they're way too sharp to bake (if you're planning to).
Re: "Mori" Character Models [WIP]
Reply by
Nugget
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Jan 2014
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3D Art Showcase & Critiques
I think the Herald's fabric should resemble the Nomad's, with sharp edges and more refined folds.
Re: Baking normals problem.
Reply by
MaxHoek
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Nov 2016
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Technical Talk
Yes, agree to @EarthQuake. Your edges are way to sharp. Smooth them out and try again;)
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