Check out the work from CGMA student, Pedro C. Prieto, who was just recently published on 80.LV. He shows us how he worked on this amazing UE4-environment inspired by Helder Pinto‘s Arbor Vitae in Clinton Crumpler's UE4 Modular Environments course. Intro Hello, my name is Pedro C. Prieto and I am an extremely passionate…
So. I'm trying to make an environement :P. No idea what to write here cause I never post anything, obviously... :P I've been working this for a while now. It goes slow, but steadily something every week. Main goal is to finish an environment by myself, or actually just make one to start with. I've mostly done a few props…
@Cibo: Thx for your C&C. To explain a little better what images I had in my mind while I was blocking the ship. If you focus at the forward 2/3, up to that point I was Thinking about the Starblazers and Captain Harlock designs. As for the wings it is true that they need to be a lot smaller and thinner. Now for the last 1/3…
looks good but here's how you can improve it: 1. green - the mirroring is visible on all axes. im guessing that your mesh doesn't tile very well and you resorted to mirroring. modularity is good but it doesn't mean to do only meshes that repeat indefinitely. make a corner mesh or cover that mirroring with some decals/edge…
looking really cool so far. it would be neat to see a bit more variation in the texture. dirt. cracks. etc. especially in the red bricks, which at the moment look a tad bit too specular, as well as kind of boring. i really like the green trimming that youve got around the building, but i feel that from far away its kind of…
Yes, I would 100% advocate planning these things out in advance.(especially your world texel density) This will just make your workflow so much more efficient. Also, building a modular library for your game makes it easier to populate your levels with props that are consistent to the world(but not so consistent as to be…
Yeah the folly of the gamer-build. 1. Never do SLI with a workstation, if you can avoid it don't pay extra for SLI capability on your motherboard either. Paying more for large motherboards with 10 extra slots is worthless if you'll never use them. Extra overclocking features are worthless as well, the i7 2600K overclocks…
Hey, Polycount! First time participating in a challenge, and got a late start. I'm tackling the hard surface environment and am currently towards the end of the block-out stage in Maya. I'm still struggling to figure out the exact proportions of the space, and debating if I should go for 100% accuracy to the concept or if…
People tend to have a romantic relationship with their first MMO, and for a large number of people WOW was their first MMO. Marketing has had a negative effect on MMO's. All the big MMO's that have come out are WOW clones because they want to steal the user base and make it easy on the people who don't like change. When…
With a short break in my work schedule thanks to my primary client this month needing to catch his breath, I took advantage of the freed up hours to greybox my designs-specifically the modular cross grave sections-and to use them and simple geometry to build up a rough scene. In the procoess of doing this, I discovered…