The polycountville idea reminds me of an idea I had a few months ago. I wondered what it would be like if everyone on PC worked in an actual office building together. I brought up the idea to Adam, so I'll just copy and paste the PM I sent him in which I tried to explain my idea. I'm aware it probably doesn't make much…
Hell yeah rooster :) I sent this idea to adam a while ago, but they were busy building the new Polycount. I'll copy and paste the message here to see what you guys think. ORIGINAL MESSAGE Hey Adam, I had an idea earlier for a Polycount group UDK project that I thought might be interesting. I wanted to run it by you first…
The only issue this game has on PC is that id Software should have known better and added the right options to the UI... Not the shit they pumped out. After creating the cache folder, and adding just these few items to the shortcut: vt_pageimagesizeuniquediffuseonly2 16384 vt_pageimagesizeuniquediffuseonly 16384…
Pior, your position understandable and I appreciate the detailed clarification as well as it helps to understand your POV much better. There are actually a few other options available to the user regarding how they can obtain a license. In addition to the full version perpetual purchase, Indie does offer a perpetual $299…
Off the top of my head ;) [ame]https://www.youtube.com/watch?v=LpLBzV9uG0Y[/ame] Texturing - Traditional Shaders to PBR Shaders: http://www.marmoset.co/toolbag/learn/pbr-conversion General Rules: Only colour Info In Albedo, no more lighting info overlayed (AO, PRT etc.. although depending on style, some cavity can be…