I'm so glad polycount is taking this initiative. It's been an amazing place for 3D artists let's make this just as nice for 2D artists :) Here are some of my warm-up sketches: Amazing SSS on my orange. Masterstudy after Seignac Portrait warmup
Hey Alemja, like the idea of making texture spheres. I think you could push the contrast on some of them. I just posted a bunch of my pen and ink work in Pimping and Previews here. Here's one of the pieces I'm working on, a set of portraits: Thanks for looking!
Female portrait study. Giant image. Sylvari fanart from Guild Wars 2. Animated gif is too quick, but my computer displays it slow enough to be alright for me. People told me it is too quick. Drawing of friends character in Aura Kingdom MMORPG Character sketch Warcraft 3 icons I ahve done with original size and piled up
With verve, tarons free dynamic fluid simulation app. I found my way back to sketching. From watercolour to thick oilpaint it's fast and fun. The brush system is very easy built - on the first view. Changing the bristle size and numbers and bias leads you to thousands variations. A few bristles and thin bristle size and…
Amazing, I'm not really into guns but the cable detail looks great imo! Btw I miss some lens flare :P Well, it's been like a month or so since I got "serious" (doing tons of studies, reading Gurney's book, etc) with digital painting (and painting in general lol). I'm posting some of my results 'cause I really need some…
Keep the sketchbook grrrow(l)ing! Hi Sam Yang, that's a nice piece! You asked for feedback on the image, here's some of my initial thoughts regarding the picture: Her gear has a nice sense of thickness to it, the character does not appear flat. I think the composition bends nicely towards the character, I notice it forms…