In terms of the companies with layoffs, if you were a big moneybags in charge of dev studios and their games sold well and didn't really feel the effects of piracy, but it's still just after release and there's only concept and prototyping to be done for the next couple of months, you wouldn't send out less funding with an…
I'm just going to skip to the end and ignore your response to my very obviously leading question because it's irrelevant anyway: At the risk of sounding like a broken record in my conversations with you, this is a complete strawman. You've misrepresented his entire argument by focusing on the victim here which is a total…
Hi all. I know this site from my Fiancee who is working to become a 3D modeler. I am a graphic designer who has to design a campaign on a topic we are passionate about and a cause related to that topic. I love games, always have, and my fiancee has brought up the effects of illegal download/pirating of video games,…
Yes. It's the transfer from actual cost to no cost that change our approach to the decision-making process, as in now there is no decision to make: If you were ok with pirating something you could now just have it. The indie bundle is interesting, by allowing the consumer to control the cost, they would use their own…
"I'm looking for anything to help me out. I'm creating a poster design as well as a 7 minute presentation on the effects of game piracy, so everything and anything is appreciated. Note: Not talking about music or software piracy, just gaming." you've already put the cart before the horse, and imo you're going to spread bad…
Who is to say that person couldn't wait longer to save up money and buy the games later so he could learn QA... What gives him the privilege to pirate games while other people are not allowed to do it? For example people to whom 60$ game would equal equivalent of 2/3rds of their months pay (wouldn't be surprised if this…
Well unless you're privy to the sales figures for a large enough sample of games to suggest that people are being laid off because publishers aren't making *enough* of a profit, you're doing the same fact-less scapegoating that publishers who blame piracy for low sales are. You can't prove it nor can they. Why is it ok for…
That's implying that a 1 pirated copy is 1 lost sale though which is a very skewed view of it. As noted from the link i posted earlier: http://blog.wolfire.com/2010/05/Another-view-of-game-piracy @Squarepants Gabe Newell (CEO of Valve) says that piracy is a service problem more than anything…
We're not arguing the morality of whether infringement is stealing or not, we're arguing the contradiction of his comments to the effect that it's okay to infringe 3DS Max, but not okay to a game, unless you're learning to be a QA. It's clearly a double standard. Here is Ninjas stance in a nutshell: infringing to learn =…
I think the underlying problem with piracy, is that it's making many people firmly believe that games are not worth money. I think WoW and Battle.net were stellar examples of what games have to do to combat piracy, at the same time, I think it was just the first step. As we all know prohibition does NOT work. We can not…