Romy, that pirate castle scene is fantastic. Only crit (which is probably a bit early) is that the dark side of the tower kind of blends in with the background clouds because they are very close in colour. Which will be fixed when you tweak the lighting so not really a major thing to point out but I had to pick on…
Trying a new approach for lowpoly diffuse only texturing. I'm going to sculpt out a highly detailed model, then retopo it with a sub 2k mesh and then bake out occlusion, cavity, etc, and use those as a base for my texture. Here is what I have so far. I am going to give him a big nasty scar across his face that continues…
POLYCOUNT ROCKS! so much win going on in this thread everyone. Keep up the rads. @ jramauri : WOW THAT LOOKS COOL AS! @ Faf : That enviro looks FUG'n SICK. Great work. @ Allan-p : That looks rad. @ Empty : Those Pirates are sweet as. Now I wanna make one. @ shrew81 : Looking ace. Do you have a thread for that guy? @ Renaud…