Character I did for class, I don't normally do characters and haven't done a full one from start to finish in about 2 years now and I must say, it was pretty fun. I am hoping to come back to it during spring break to change a few things but I'm proud of what I got with the time I had. 1024 diffuse, spec, norm, and emissive…
@mystichobo cool little tank you got there. Was doubting myself to do one of those (MS-1, T1_cunningham or so), but whent for a gun. Looking forward to seeing it completed. You are gonna texture it I hope? Wanted to take a break from all the studying, so started blocking out my first weapon ever (yay). It's a dragunov.…
I'm also doing this trim texture sheet kit thingy that all the cool kids seem to be on these days. Boop. Quick UDK question. I'm currently stretching my lightmap UV's rather significantly to completely fill the 0-1 space, my thought is that since the maps will be baked down the stretching won't matter and that the…
I'm currently working on a castle in UDK, here are some WIP shots. I'm having an issue on the first one, where my banner textures are showing up blurry. It is also happening to my tables. Its fine if you get up close, but from this distance, they are all fuzzy. I don't have an LOD on them, and I don't know what could be…
Thx Benji! @scyth: awesome man, i love the lower body pose of 1 and i love the upper body of 2 xD @Hazardous: i'm jealous @Guedin: AGAIN, i'm jealous @Intervain: love it @MM: superb work dude @Terrabite: nice work dude, bought her today! eventhough i dont have the time to play anymore xD @almighty_gir: daaang that…
JacqueChoi - yeah I have been working on sss stuff or the past few weeks. it's really really tricky to get the settings right. This tutorial helped me with which texture maps to use and what they should look like should work with vray or mental ray sss http://www.gamedev.net/topic/585052-real-time-skin-shader/ This one is…
I suppose I probably took it too far. It just looked like he was wearing some strange light contacts like these. http://camoeyes.com/wp-content/uploads/2012/06/white-manson-contacts-1.jpg and I wanted it more like this http://www.yalerecord.com/wordpress/wp-content/uploads/2011/11/Bill-Murray.jpg For the expression I guess…
Hi Jestersheepy. Looking really good, hope you done mind a few comments. Is it supposed to be sunset? I would either pick full on sunset and add some sunset colors into your scene or pull the sun up a little bit and brighten everything up a little bit. Brighten up the sky a little bit too. It looks a little dull and…
'burbbum and Duncan are rocking out on this page, keep it up! DarkKnight, Don't waste your time mate... I know the thought of rigging/skinning your own character sounds kool but its not worth the effort you could be putting into your next character, just pose him in Zbrush with the transpose tools and call it a day. good…
This flooring is looking pretty sweet, I enjoyed the little viewport play session. But I also caught something which I wanted to point out: Your bricks are all flush and angled the exact same way -> like they were placed by a laser guided sensor with just the right amount of grout to keep everything perfect 500 years…