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Author:
rfarencibia
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What Are You Working On? 2012 Edition
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Re: What Are You Working On? 2012 Edition
Reply by
Farfarer
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Jul 2012
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Awesome stuff JFletcher. Not sure if it's just a result of the painting and the highlights at that particular angle but her cheeks look strangely flat/concave in that shot.
Re: What Are You Working On? 2012 Edition
Reply by
jeremiah_bigley
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Jan 2012
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Keep it flowin' guys :D Got an update on this thing. Everything is flat color and no specular map. Cross posted >.> My lowpoly thread...
Re: What Are You Working On? 2012 Edition
Reply by
Tokoya
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Feb 2012
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Any chance of seeing those flats? That is some gorgeous, clean work! Maybe I could pick up a few tricks :poly122:
Re: What Are You Working On? 2012 Edition
Reply by
sltrOlsson
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Apr 2012
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Very nice very nice! Can you show the flats of the branches? Or well, the part with the needles :) How did you make them?
Re: What Are You Working On? 2012 Edition
Reply by
Kurt Russell Fan Club
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Jul 2012
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Tacit, Neox, Joseph, thanks a bunch guys :) Amsterdam Hilton Hotel: Holy crap, that's clean! Can we see wires and flats?
Re: What Are You Working On? 2012 Edition
Reply by
rollin
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Jul 2012
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ohh so nice Renaud! how are you doing the clean flat surfaces and the sharp edges.. standard brushes or some fancy stuff?
Re: What Are You Working On? 2012 Edition
Reply by
blackhorizon
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Jan 2012
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Could you post some texture flats? I actually really would like to see them! I really like this!! (the clean version)
Re: What Are You Working On? 2012 Edition
Reply by
Swizzle
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Oct 2012
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If it weren't for the rim lighting, I wouldn't be able to tell that wasn't flat shaded. You may want to decrease the ambient or fill light intensity.
Re: What Are You Working On? 2012 Edition
Reply by
poopinmymouth
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Apr 2012
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Urgle that is so nice, love the colors and all the facets, I want to see more. Got a concept? willing to share the texture flats? wires?
Re: What Are You Working On? 2012 Edition
Reply by
barnesy
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Jul 2012
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Here is a little sculpt that I have been working on. I need to sort out the shaders as its looking pretty flat and lacking specularity.
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