Thanks for the feedback guys :) I've been very busy with some projects lately and didn't have much time for this project. I decided to spend some time for making a video tutorial that should answer some of your questions and show you the workflow that I generally use for making my assets. I've done the introduction so far…
Hi guys, Sorry for the late reply, I have been busy moving to my new location. I just got hired a few weeks ago by Guerrilla-games at Amsterdam, and I'm really happy to join the team while working on my first game in the industry! (PS : Its a freaking awesome studio and city, so if you are an environment artists, don't…
Thanks :) I used zbrush to make a tilable displacement map which was used to generate a "base normal map" Then I grabbed a photosourced rock texture and generated a normal map with crazybump. Both normal maps where blending with crazybump. I did some planning for the rock models and the terrain texture. I wanted them to…