This thread is always pure sex! Killed a few birds with one model, tested out the new xoliul2 for myself, finished the diffuse for this (still need spec) and made an English Patient reference. I believe that's called a hat trick. I'll knock the textures down to 512 when I finish. Poly counts 170 right now.
Hmm, those are his legs? Personally I love deformed and stylized proportions but I think this has gone beyond believable, the lower and upper body don't seem to relate, from what I see of the upper body I expected the lower body to be at least a bit bigger and developed. If anything move the legs a bit towards the center.
Dduckworth: Thanks for the feedback. Do you think that there would be too much texile density difference by doing it that way? I've no doubt about the space being saved, just the difference in texture quality almighty_gir: I did it like that because I felt it added to the texture, you're right it's not necessary with a…
FUCK I can't believe I just did this again. Tried doing an incremental save and fucked shit up to where I can't get back to it. :poly127: Shit I hate myself... I spent so much time on this! Here's what I got to anyway... :poly117: Making some good progress with my sculpting skills.
Mask Salesman: definitely much better, i agree with MM and also with Dreamer, the AO definitely does a great job selling the piece, but i have to say i totally disagree with most of what D1ver said, don't make her the generic chick type, we see those way too often - its really refreshing to see someone believable.
daphz, that design is so awesome great work! but please please do something about those hands they give me the creeps (especially the thumb area, define that more and the hands in general and how the fingers bend and its all great :) ) e:// I believe there is something seriously fucked up as the proximal phalanx of the…
Quack!: I really love Firefall's style and you rendered it so clean and beautiful. Really like the brightness and smoothness. dii: Wow that skin looks really great and believable. Got any tips? : D Mine's looking a bit too... cartoony for my tastes. I hope it's ok if I crosspost this from my thread:…
I looked it up and I totally think your right. While although I don't believe the game is going for 100% historic accuracy that does seem like quite a big deal to get wrong. I will keep that in mind, thanks! I had some free time today so i worked on some more Ivans stuff. Hope you like it!
Yeah man, people do actually like having their portrait done, so I believe they will actually sit still for a couple of hours, you know? Plus you can switch between talking to your friends/gf/family with video, and showing them the actual progress by sharing your monitor so it doesn't get boring. And who of us doesn't use…
Nice texturing on the post. There's some waviness on the generator but since it's not supposed to be seen at eye level that it actually desirable, but I do think it's waving in the wrong direction. If I'm not wrong the way it it now makes it optimal to be seen from above, but for such a prop I believe it would be seen…