CapAmer1ca: nice texture work! Cap Hotkill: really love that! ;o Mask_Salesman: lovely :)! Just 5 mins sketches with fun colour pallets! Fun doodle! did most of this with 3d glasses on...dont know why... wont do it again Tetsuo thingy unfinished.. cant be arsed with clean lineart.. and honestly i havent pushed the design…
spitty- Daaaaaaaaaaaaaamn! Nice work man! How much farther you planing on pushing the texture? If anything they might could use a tad more color variation maybe darker tones on those plates? Wraps turned out nice, definitely breaks it up. Those nipples busting out fuckin kill me. Looking killer bro..... waa waaaaaaa
suburbbum: I'm throwing a hint of Nurgle in there at some point so the hernia might just work....:D nah I think I got carried away with gut sculpting, I shall pull it back in a bit....thanks man Jarrede: Thank you :) I am intrigued now, any more info's on what you have planned? Massbot: thanks for the crit mister. The long…
Looking pretty cool Tastyrice, couple of things though: I'd take the white from his beard and use it to push the spec on the swords, it doesn't add to your pallete and will make the swords pop more. Also on the attack moves, it would be nice to have a slightly brighter colour on the motion blur of the sword, again, you…
that looks great man, I really like the buildings in the center there. nice level of detail/textures on them. right now the forground texture is really dark in comparison to everything else and reads like asphalt, I would push it more towards a water stained concrete. having some reflective puddle decals could also help…
@linkov nice start on the arena...would like to see how it turns out eventually :D progress on my legs!....i realized that the concept art i'm following lacks alot of detail due to lack of extra images on the mech...i still wanna push on and slightly alter the concept i guess...i feel slightly bad...dont know why :S
@Gauss: Amazing idea :P and sick execution getting that paper to look like used paper, I cal almost see the pizza-greese stains on it already @Rowsdowner: clean forms. I dunno I might push his anatomy a bit further, really expiriment and see if you like it more defined and 'comicbooky' Working on a beauty render for my…
There are some great areas in this painting (the form on the right leg feels really solid) and I think if you work on the anatomy/lighting on the right arm then you'll have a really good piece. I'd tone down the lighting on that arm to push it back in space and also adjust the proportions/orientation as well. The harshness…
Cheers dude! You've pretty much summed up the way I feel about Polycount in general, so many artists that I look upto keep pushing me to work harder and harder. Im glad I could motivate you, its hard at 1.30 in the morning to keep your head up, specially when you're plugging away on something boring! Thanks for the kind…
Maph - It's a brain fart thats been trying to get out for some time:) Nice Dan!, I need to do some 2d push ups myself, perhaps Ill join you guys over there for some motivation. Oops, had some leg armor/weapons hidden when I rendered:\ Left leg has bunker buster flamethrower, and right has a large set of blades. Moving onto…