Istonia, there seems to be something screwy going on with rotation in the viewport. I was under the impression that it should work like this if 'interest point tumbling' is on: * rotate around contact point of object surface under mouse * if rotating outside mesh use current selection (including subobject selection) * if…
We've just finished with basic selection workflow. I'll try to propose how loop and ring selection behave next on selection todo list. Once they're done we can start on optimizing or enhance the basic function. @r_fletch_r Indeed, Silo and modo are our inspiration and reference :) The selection is great. But it would be…
Don't bother the reset thing for now. I still didn't test it properly. Still discovering what this app can do and probably will end up as my main modelling program. I need one thing though. Is there a possibility to make a selection streamline tool ? My goal is to make: - LMB - rectangle selection (including backfaces) - Q…
I might just have missed it, but is there also a loop grow? I only found the Ring Grow. Quick note on selection converting, edge to face currently seems to not work when not every face is closed, here's an animation where I have a vert-selection, convert it to edges, then convert that to faces (unsuccesfully in this case).…
new update. http://www.digitalfossils.com/Download/VoidWorld-aug-9-11.rar Summary of changes: * Selection streamline tools are added. You need to Edit > Customize StreamLine Tools > select 'Selection Tools' in the list > hit 'Reset Selected' button to bring up its default setting. If this tool's hotkey is not set, set it…
Yeah, I don't make the duplicated faces as selected if they are duplicated to form a new object or mesh because I thought you can just switch to object or mesh mode to select the new object or mesh. I will make the new faces as selected automatically in next update.
IStonia, I found 2 bugs with soft selection: - with subdivision preview it won't work - with symmetry (ctrl+q) when change selected item eg. vertex or edge it won't work (I need to turn it off and on, when I change selected item every time)
No, what I meant is VW cut doesn't take component selection into consideration. I know how Softimage works, if polys are selected it will cut/knife/slice/dice/ through them adn leave the rest untouched, if nothing is selected it will do the operation on all components it intersects. I think max does the same (maybe not),…