I think this argument is a bit silly. Undoubtedly, Blender would be better with ngons than without. Since when has giving people a choice of workflow ever been a bad thing? If you don't like ngons for some reason, fine, use ctrl+t, but for everyone else, it can drastically increase the speed of modeling. Having started…
Nice ad hominem man, and you dare to call me "arrogant" when i was being objetive, showing a video with a different workflow i was trying to adapt in some way into blender. Relax. You only see trees in the forest my friend. This love of yours with Blender have you really blind. That's the bad thing of forums, some people…
Pior, Pixologic added to Zbrush the Zmodeler "brush", "subdivision surface modelling in Zbrush", and Zbrush it's not called "Modo" precisely. They saved us a lot of time adding features we already have in Modo or Max. Once you are customed to work with a tablet pencil, using a mouse is like something really primitive, not…
I think Blender has a tendency to break with a lot of geometry, just recently had two tris that got separated from a sculpt (1.5M object, really dense) and wouldn't display verts, just edges. Couldn't select them except in edge mode. You could test by deleting loads of geo and see if it snaps or not then. Also check the…
How long has it been since you have used Blender? If it is the 2.4x series then just everything has been re-written and improved. Most of the awesome "must have" tools/plugins are now integrated (Loop tools, Inset/Extrude etc.) with 2.59 getting some awesome additions (Ivy Gen, Sapling, Grease Scatter etc.) a few days ago.…