Hello all - Is there any way to tell the app to absolutely / without fail / definitely save (pack) all currently unsaved edited textures ? And by that I mean, *not* having to rely on the prompt for unsaved content on exit. In other words : I am looking for an equivalent to ctrl-S, but for all textures. So that I never end…
Hope you all enjoy the cage stuff in 2.71, guys :) There is some more work to be done for sure, but it was awesome to be able to finally get it implemented after all these years of wanting and many months of work with Dalai (since Oct. 2013). If you find any bugs or have any questions let me know. I made .blend for testing…
Hi. I got an easy one. Textures made in marmoset 4, rendered in Blender 3.6 shows seams. Ive hunted down all the settings I could find in the overlays and texture nodes but no luck yet. Quick render. Seams. UV shells in marmoset (above). Marmoset shell padding seems fine. This is something recent as the character doesn't…