I've been working on a photoshop script that exports adjustment layers and then allows you to use them in shaders. Currently I only use it for a max viewport shader. This allows you to have the exported post effect from photoshop applied in real time to your viewport. Altough the exported table should also be usable in…
Started making some tools aimed at Pixel Artists in Photoshop this last week. From Spritesheet to Animation (with multi row sheets working ) From Animation to spritesheet (define how many frames per row you want as well) And Onion skinning in frame by frame timeline Hoping to make some more (and even extend some more…
updated my script for syncing masks in photoshop, http://www.polycount.com/forum/showthread.php?t=135456 added exception handling and mzp and zxp installers to and some other bug fixes.
Finally found out how to modify brushes in Photoshop with scripts, next Scriptorator update will include the brush mod scripts like changing rotation, opacity, toggling blend modes
I have tried to become familiar with Photoshop JavaScript and made a mini-animation toolset for Photoshop. 2D animation has always been awkward in the program so I tried to do it in a way I like. I have never worked with such a frustrating scripting system before. Some parts can only be accessed by an event listener, which…
might post here as well its a Bitmap Font tool (*.fnt) where you can design a font in Photoshop or any other tool and then generate a bitmap font from that. ShoeBox thread
Making a version of grabviewport for Maya. Got some of the UI down and bunch of helper functions. Edited a bit of it quickly in photoshop to get some ideas down faster than fucking around with column layouts
Working on my preview panel for Photoshop still. Just added multi row preview possibility to it. Gonna do some more self testing then start trying to find some artsy's that wanna give it a shot :hushed:
DENNY: before going all the way C++, look into Flash panels. Flash panels can give you persistent non-modal UIs (what you describe is ExtendScript's modal dialogues - which block everything until you close them), which is a big step up from ExtendScript. Grab FlashDevelop IDE, and the Photoshop CS5 SDK and you're ready to…
@alfalfasprossen What problems were you having with com interface and python? I have used python with the comtypes modual with great success to control Photoshop from Maya using a com interface. Check out pslink in my signature.