There was a interesting thread on CGTalk, where DennisT I believe decided to check for a button BG color in order to know its checkstate. Although this wouldn't work in a normal situation. Edit: This might be worth a look too. http://forums.cgsociety.org/showthread.php?f=98&t=1010482&highlight=window+checkboxes
Aside from getting ready to switch software packages and engines I haven't been working on too much other than small stuff like this: ScaleSpin, it adds a spinner to the curve editor to help you control the position of the scale origin. For regular max objects Monsters scale snap works great, but it doesn't handle all…
After some testing I have some feedback, I think the tool is awesome. Tested on Windows 8 x64 Consumer Preview without issues. :) * UI is very responsive, caches images very quickly and is easy to understand * The ImageSets feature is awesome. Some requests I have about it is that after you type a name using enter could…
uploaded reference manager on scriptspot, will be up soon its a 3ds max script that auto hides/shows ref planes based on current viewport, you can launch it,minimize it, and forget it download here http://hannesdelbeke.com/Scripts/Maxscripts/refManager.ms instructions: by default it uses the following names for the…
You can do this in Max already. A few hoops, but probably scriptable. Vertex Paint modifier has a soft selection button. Use that with vertex sub-object selection to flood-fill the gradients on your model. To bake it, put a material on your model with a Vertex Color map in the diffuse, then use Render To Texture. Viola!
Surely this will only happen if you declare them as global? Do you mean prototyping scripts in the Maya Script Editor? I always write my stuff in Notepad++ (for syntax highlighting) and save as a .mel file, and just have a shelf button for source myProc.mel; myProc; in order to refresh and re-run it. That way you never get…
cool great feedback. comander_keen: you can shorten the list down in the settings panel what you want to use. But there are indeed still elements who take too much room in the UI. and did not think about the resolution of certain monitors. Renderhjs, you are right, I could maybe just show the main default maps on install…
extremely cool mLichy, love some of the details of the app. Been working as well on some clipboard transferring tools (just bitmaps and text strings). At some point your UI gets cluttered, maybe some quick clear shortcut or button to clear the collection, or a way to save a session and export it to useful data for example:…
That's cool. In Photoshop I've been using a script which sets up a layer rig to blend the normal maps correctly, it's part of the normally blue panel. https://gumroad.com/l/NormallyPanel I beleive the NM Blue2 button blends them correctly like the old Quixel tools did. I set a hotkey for the script so I can toggle the…
Another update... got List view working Can now toggle between Thumbnail grid and List. Also... Tool Preset support is in! It's required a massive refactor of the tool... I practically re-wrote the entire thing, but I got so many requests that I didn't think I could leave it out at launch. A new gif. Please excuse the temp…