Pior: Hey, thanks! Nothing fancy really. I started by poking around with the silhouette until I felt like it was establishing not only proportions but a sense of perspective. Then I locked transparent pixels and filled it with a darkish medium tone and started blocking in volumes. Used a mostly-sharp round brush for that,…
ericv: Thanks man...I agree totally I found this out first hand. It seems if bevel to close to the original edge the normal map has trouble interpreting which side to place to smoothness of the edge. On a lot of my edges I kept the bevel to sharp as you said and it caused some issues. As I started to finish I began to…
@Gauss, it is nice to see someone spending the time to make a weapon accurately, and you are doing a great job at it. Just a few nitpicks and it will be perfect, seeing as you are attempting to make it as realistic as possible. To be more specific, Ohnomelon is pointing out the super sharp edges of the rear sight, which…
Felipefrango - Fill his pipe up with something maybe? Honestly, it's got style and it looks great, I personally don't see anything wrong with it. Thought I'd share this before I crashed for the night. I'm kind of happy with it, it's basically done...It may not be "functional" or practical, but it sure was a fun project.…
EDIT: Is there a way to force-resize an image even if it isn't wide enough to auto-resize? The one I posted is a bit tall, sorry :( Fuse, this is looking sweet but it really feels like her face is pinched too much towards the center. I know it's style, and I think it almost works, but it feels awkward to me. Especially…
Joe: Thanks man! Thats high praise coming from you and I appreciate it. I'm a bit lost as to what I want to do re: hairstyle so that's why he doesn't have one yet. Hair is a major weakness for me. Im a bit surprised at the positive response to this guy as yet again for me...not a scrap of reference was used and I just…