Thanks Ruz! That Unity sheiz looks sweet. Will the level be playble? Trying to rough you a concept rather then painting one. Doubt it'll be more then a head bust, my failure rate on large projects is .. <_ this big> Yes, its suppose to be a head.
Spent the last couple days doing carpentry stuffs. Got home last night and doodled this guy up. I know...another bald bust. tsk tsk. This is the last piece of art I get to do before I pack up, fly out and move to Austin!
Udell_I: Awesome! dont mess with the Jesus! Retleks: sweet bust sir, best of luck in the comp! Laughing_Bun: awesome vehicle! started a wip thread using a concept by Keizza here on the forums here is the high so far, very much a wip, C&C most welcome! used with permission of course.
Sorry if its too dark, going back and forth on different computers = bawls. This is the second piece to the little scene I'll be working on, I'm probably going to bust most of it up though in the end. Again, just stone texture thrown on, texturing will be next once I finish up blocking out / modeling the mini scene.
Yet another WIP Zbrush bust from teh Scooberz that'll probably never get totally finished. Eye balls are just placeholder for Zbrushing and will get redone when she makes the leap to real-time. Stole some photo refs for the eyebrows, a little bit on the lips and around the eyelids, rest is hand polypainted.
Rilem, that kart looks lovely. :D Snowfly, really liking the style on that, though I guess there needs to be a bit more separation between foreground and back. Very cool, though. :) Been trying to get some much-needed sculpting practise done, using 3D Coat. non-reffed from voxel sphere: and a bust based on jouste's…
decided to take part in the CGHub: Bust a Move 3D Jam doing Don Cheadle as War Machine just started the base... gotta fix that nasty ass pole at the neck and form that area out better... could've sculpted this, but zbrush has spoiled me too much for heads, so i wanted to refresh on good old fashioned poly modeling
makoa: gorgeous palette. danPV: love that helmet concept. WIP of my girlfriend for her birthday next week. Still trying to sort out if I want to stylise the torso proportions. (don't mind the hair or the sloppy masking, still just blocking out the torso... also wondering if I should do full-figure, or bust)…
This is my first ZBrush bust, taking a base mesh from Maya into ZBrush and (hopefully) going back into Maya. So far I've only done this in a tutorial, so this is my first real ZB art. He has UV's, so now I'm getting ready to paint in Photoshop. If anyone has any advice, I'm all ears! I plan to pose him with a black boa,…
Just still fiddling with some busts. Did this guy over the last 2-3 evenings. Textures are photo sourced, sculpt is from scratch(no refs). I'm shooting for something stylistically similar to the Mass Effect series. 1024 textures (diffuse, normal, spec) and nearly 3k tris for just the head. **Thanks and credit again to…