I'm now happy neox ;) If you really want to try to put some "coding" work into it: I'd love to see the content-screen already open below the scroller.. and the only thing mr. user does is scrolling .. there could be a delay before the concent window is updated so one can scroll through the bar without having to wait for…
marks: thanks dude! no worries, i ain't aiming to give ya the boot :P putting this stuff in the mix for myself is all :) this is the color scheme i'm aiming for (can't remember where I found this ref) and some wires... just straight material MR renders to pimp in my folio while i work on the lowpoly (though this might be a…
@Kitteh: Bullet does not fit in the gun barrel. @Squirrely Jones: Why so many info around level? "3 Beginner AA"? Also, why 3,4,7,10? @JohnnySix: Possibly some (accidentally) flipped normals on those polies? @MR Verkerk: Up (to surface) should give you a nice opportunity to play with sunlight. @Ihazard: Two quick things: 1…
1. the scene is not really large, ok she is not 1,60 high but 2meters but even smaller its still superdark, even with MR lightsources, which brings me to 2. most tutorials use photometric or MR area lights, however both no matter what have to be turned suuuuuper bright to have an impact on a standard exposure setting like…
Scoob : Yeah I can live with a lack of AA - a very tiny drawback. Realtime results in a 3d painting program are 100x more productive than having to wait for a render and reload edited textures, I think. Stefan : Ive been trying Vray too. I can do nice architectural materials just fine in Vray and MR, but when it comes to…
Thanks Brad! I adjusted the shader and put in the revised skin shader that I forgot to import. I edited the post with the render I just pulled.... let me know your thoughts.... I'm using MR for the render, and I've been fighting the damn MIA materials like a nobody's business... it's quite a different scenario from dialing…
really nice work guys, some great hard surface stuff adamlewis - that looks awesome adam, very nice pore detail jacquechoi - cool character jacque notorious p.i.g - great train! Vitor - very nice character, render looks great, just like a toy marshallbanana - i like the designs, i would paint some more shadow in there and…