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Author:
conflig
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[P&P] - What Are You Working On? 2009 Edition!
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Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
larolaro
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Nov 2009
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Here is 3 of 6 portraits i was commissioned for an iphone game that is in the works http://lebaggage.insaneroot.com/
Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
ScoobyDoofus
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Feb 2009
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New Age Zeitgeist baby! Here's to hoping Deus Ex 3 doesn't suck.
Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
PixelGoat
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Oct 2009
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if thats terrible, then its the most terrible awesomest environment I have ever seen. <3
Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
ZacD
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Dec 2009
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here's some topology suggestions avoid having too many 3/5 point poles.
Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
ScoobyDoofus
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Aug 2009
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More ran-dumb sculpting. This time about 2.5-3 hours. Gotta get faster.
Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
HAL
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Sep 2009
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rollin: 1 and 3 look promising also: Eotech hp base by Racer445 (thanks man)
Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
prolow
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Oct 2009
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one down (sort of) 3 to go :P issue- kankels funky forearms skin tone variation
Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
xelubest
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Jul 2009
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1500 poly (ups i'm kind over the limit) made in 3 hours... :P 1024x1024 texture
Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
jerry
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Sep 2009
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This isn't really speedsculpting anymore so this goes here :) Took me about 3 hours or so.
Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
palm
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Jul 2009
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Thx for the critt. This is the last one.;) A bit more interesting lightning. 3 omni and post bloom. Still a "printscreen".
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