Hello everyone, I am thinking of what would be the best approach to recreate those "spans" on the wings of an airplane. How would proper topo look like ? And is modeling the best way to do it or is there other ways like sculpt/texturing and what would be their respective pros and cons ? Here's a cheap modeling attempt…
Usually there are direct tips for such questions here.. but.. i had no coffee yet ::sweat_smile: .. so: Blender from 10 years ago up to 10 month ago: https://www.youtube.com/watch?v=hMGAmFjJGGs https://www.youtube.com/watch?v=LkBSfC_KgVw https://www.youtube.com/watch?v=YE93-pFhzNE ZBrush:…
Hello, I'm trying to challenge myself into making a modern/real life weapons that has such complex and organic shapes that it feels almost impossible to model without some special tools for it. How do I go about modeling these pieces there on the M4 Carbine? The Gas Release cylinder which is fused on the receiver, the…
Hello there. I'm a total noob when it comes to 3d modeling and i've been wanting to make a paper art with some topography 3d models that i can get online. I tried using google and asking some friends, but I don't even know the correct terminologoy for this. So I'm gonna send 3 images that sparked my art idea as an example…
Hi guys when i model a gun should i model every part as one piece or can i model it as small pieces and if i do that would it appear as a bad model thanks in advance
Hello I really need help on the issue of modeling a car wheel. The thing is that the usual so say symmetrical wheel is not a huge challenge to model, but here is a wheel with unusual forms (attached photo orange wheel) I just do not understand how to make such a form. The third day already tortured. I would be very…
Well.. it's essentially a cylinder.. with "extrusions" from a certain edge.. but "rounded".. so "just model away"... :wink: Even if not "perfect".. this already renders quite nicely.. ( luckily its a 30degree turn.. see last image ) And the wires: And a closer look at a previous WIP while contructing this ( more…