I need something like this I am not satisfied with the effect, this "edge" it disappears too quickly, it should go all the way to the top. Yes I sometime use crease edge, but I look like it needs high subD lvl for very tight bevel, and works best with equal polygon size, maybe i am wrong. I still trying make good topology…
You don't want to disturb the edge flow or create 5 edge poles along a clean cylinder like that. Try to terminate any loops or edges on the flat surface away from the loop.
Hey im trying to make the wrist armor for a clone trooper and im getting some pretty bad pinching on the backside thats making the corner protrude out. Its a very minor issue but I would like to make sure the topo is good. Does anyone have recommendations for how to fix the topo on the back? Ive circled the pinching in one…