Well.. it's essentially a cylinder.. with "extrusions" from a certain edge.. but "rounded".. so "just model away"... :wink: Even if not "perfect".. this already renders quite nicely.. ( luckily its a 30degree turn.. see last image ) And the wires: And a closer look at a previous WIP while contructing this ( more…
Were you talking about this, the thread images and Dropbox links are dead but the file downloads should still be active... Never really updated it because there wasn't much interest and nobody ever looked so meh... http://polycount.com/discussion/157205/how-u-model-dem-shapes-image-ripped
Hello! I am modeling a tunnel that has an expansion in one section. How can I better distribute the edges? As you can see in the image, after extruding from the cylinder, many edges are concentrated at the top. Does anyone have any ideas on how to fix this or do this properly? Thank you in advance!